Token Reward System/Visual Support: Desired Items As Puzzle Pieces
Description
Token reinforcement system using photos of highly desired items.
Strategies and techniques
*Cut picture into “puzzle pieces”. Pieces can be in any amount (depending on the amount of work the student can complete).
*Each puzzle piece can represent an amount of time spent on a task or a number of task items completed. Example: They earn a puzzle piece for 5 minutes of on-task behavior. OR They earn a puzzle piece for each class completed using an indoor voice. OR They earn a puzzle piece for each worksheet/work based task completed. OR They earn a piece for each attempt to answer Wh-questions.
*Once the student has completed the “puzzle” of the desired item, they earn time with that item. Tip: provide the reward/motivator as soon as the puzzle is complete. Set a timer for the reward (so that it is not an indefinite period of time).
*Each puzzle piece can represent an amount of time spent on a task or a number of task items completed. Example: They earn a puzzle piece for 5 minutes of on-task behavior. OR They earn a puzzle piece for each class completed using an indoor voice. OR They earn a puzzle piece for each worksheet/work based task completed. OR They earn a piece for each attempt to answer Wh-questions.
*Once the student has completed the “puzzle” of the desired item, they earn time with that item. Tip: provide the reward/motivator as soon as the puzzle is complete. Set a timer for the reward (so that it is not an indefinite period of time).
License
Additional information
Resource details
Description
Token reinforcement system using photos of highly desired items.
Strategies and techniques
*Cut picture into “puzzle pieces”. Pieces can be in any amount (depending on the amount of work the student can complete).
*Each puzzle piece can represent an amount of time spent on a task or a number of task items completed. Example: They earn a puzzle piece for 5 minutes of on-task behavior. OR They earn a puzzle piece for each class completed using an indoor voice. OR They earn a puzzle piece for each worksheet/work based task completed. OR They earn a piece for each attempt to answer Wh-questions.
*Once the student has completed the “puzzle” of the desired item, they earn time with that item. Tip: provide the reward/motivator as soon as the puzzle is complete. Set a timer for the reward (so that it is not an indefinite period of time).
*Each puzzle piece can represent an amount of time spent on a task or a number of task items completed. Example: They earn a puzzle piece for 5 minutes of on-task behavior. OR They earn a puzzle piece for each class completed using an indoor voice. OR They earn a puzzle piece for each worksheet/work based task completed. OR They earn a piece for each attempt to answer Wh-questions.
*Once the student has completed the “puzzle” of the desired item, they earn time with that item. Tip: provide the reward/motivator as soon as the puzzle is complete. Set a timer for the reward (so that it is not an indefinite period of time).
License
Focus areas
- ST -> Executive Function -> Attention
- ST -> Pragmatics / Social Skills / Life Skills -> On-Task Behavior
- ST -> Executive Function -> Mental Flexibility
Evidence based practice citations
-
How Attention Affects Speech and Language Development
Author(s): Kids Creek Therapy
Grade levels
Grades PK - 12
Themes
None
Weekly Themes
None
Daily Themes
None
Blends
None
Phonemes
None
Resource slides
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